Currently on the camera and elsewhere in the game, grip requirement for the index controllers is set incorrectly. It's set to 'touch' not to 'grip'. Laying my fingers on my controller so that my avatar's fingers are closed should NOT activate the "GRIP" feature anywhere. Best solution would be to allow for a slider to set how hard a grip has to be to activate a grab, and have an indicator on the UI setting page for the setting where you can test and adjust it.