Please tell us about the bug you want to report:
The potential bug has to do with the CVR Advanced Settings Trigger Component.
Please tell us how it happened:
I was jus' enabling particle interaction of my Boop AAS Trigger, as I wanted the prop guns with pointer particles to activate my boop. Like this

but upon enabling and uploading, I noticed my avatar would be moved, like as if the collider turned solid, or if i had a collider self-colliding with my avatar. Video of bug
Seems to do this with any avatar i throw at it.
Please tell us everything that could help us reproduce the issue:
- Have an avatar
- give it some AAS toggles, like a sound game object toggle for example, and generate animator.
- Make an advanced trigger in the avatar that on pointer enter enables and disables upon pointer leave, like this

- Upload and change into said avatar in game, you should see the bug In action, like in the video above
CCK Version: (this is visible in the home view of the game UI)
CCK 3.1 RELEASE (Build 82)
Report Code (this can be generated in the game settings under Support -> Report a bug)
N/A