How to access the experimental branch
In order to access the experimental branch, you have to opt into the branch.
You can find information on how to do so here:
Experimental FAQ
To give feedback, report bugs or any of the kind please read this:
How to report a bug
ChilloutVR Experimental 2021r160-3p1
This is patched version of the previous version (indicated by the p in the version number).
General
- Fixed another bug that would cause players to be stuck at x:0 y:0 z:0
- Fixed a bug, where props with local interactables could be affected by other interactable syncs
- Improved handling of portals reducing unnecessary CPU load
- Portals now load a 4K panosphere instead of a 1K panosphere - this can be changed in the settings
- TobiiXR is now only initialized when used, this should lead to an increase in performance when disabled
UI
- Pressing F5 reloads the main menu and HUD code
Worlds
- Fixed a bug with variable buffers not working properly
- Fixed a bug where interactables that used random values don't transfer the values to the animator properly
- Fixed a bug where interactables that used random values don't sync properly
Spawnables / Props
- Particle force is now limited to the same value that was already introduced for avatars
Video Players
- Added a paste and play button
- Network syncing can now be disabled
- PlayOnAwakeObject is now supported ingame